Patch Notes [0.0.5]
Soulblaze » Devlog
New Content
- new art for trainers Stella and Gray
- new art for stickers (formerly Marbles)
- added sticker album to view collected stickers (hover for tooltips)
- added new persistent upgrade currency (doesn't do anything yet, but can be collected)
- added battle vfx for a lot of techniques
General
- game now works on different resolution
- prepared majority of text for localization
- added settings: fullscreen toggle, resolution, ui scale
Tweaks, Balancing & Bug Fixes
Bugfixes
- smaller bug fixes
- probably added just as many new bugs (whoopsie!)
Changes
- battle scene is now 2D space instead of UI (better for the future)
Files
soulblaze-win-beta.zip 71 MB
Version 0.0.5 8 days ago
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Soulblaze
a creature-collecting rogue-lite
Status | Prototype |
Author | Zein |
Genre | Strategy |
Tags | 2D, creature-collecting, Cute, Dice, Godot, Monsters, Roguelike, Roguelite, Singleplayer, Turn-based |
Languages | English |
More posts
- Patch Notes [0.0.6]1 day ago
- Devlog #003: Responsiveness11 days ago
- Patch Notes [0.0.4]22 days ago
- Patch Notes [0.0.3]27 days ago
- Devlog #002: bUt iT wOrKeD iN eDiToR28 days ago
- Patch Notes [0.0.2]36 days ago
- Devlog #001: Quirks40 days ago
- A Fresh Start43 days ago
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